遭遇战
7.Existing “Escalation” sites have been revisited, and now have a good chance of spawning a “Commander”-level NPC when the completion trigger is tripped.
8.Battle it out online with new spectator modes that let you play RTS games like a sport. Multiplayer will include Skirmish, Deathmatch, Team Deathmatch, and World Domination.
9.The waging of mobile warfare involves many problems, such as reconnaissance, judgement, decision, combat disposition, command, concealment, concentration, advance, deployment, attack, pursuit, surprise attack, positional attack, positional defence, encounter action, retreat, night fighting, special operations, evading the strong and attacking the weak, besieging the enemy in order to strike at his reinforcements, feint attack, defence against aircraft, operating amongst several enemy forces, by-passing operations, consecutive operations, operating without a rear, the need for rest and building up energy.
10.It was only in the fifth counter-campaign that the importance of the first battle was not recognized at all. Taking alarm at the loss of the single county town of Lichuan, our forces marched north to meet the enemy in an attempt to recover it. Then, the unexpected encounter at Hsunkou, which had resulted in a victory (with the annihilation of an enemy division), was not treated as the first battle, nor were the changes that were bound to ensue foreseen, but instead Hsiaoshih was rashly attacked with no assurance of success.

