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1.The paper is about the theory, method and practice of multi-thread programming on the DOS operating system, which provides a wide range of basis for transporting UNIX utilities to DOS, using Client/Server machenism and furthering Object-Oriented method in programming. In addition, it is also intended to lead general software to multi-processor systems.
本文讨论在DOS操作系统下多线索程序设计的理论、方法和实践。 它不仅对UNIX软件向DOS环境移植、DOS下Olient/Server机制的实现以及推进面向对象技术的发展提供了广泛的基础,而且对普通软件向多处理机系统移植也是一次尝试。收藏指正
2.A UNIX/DOS Access Interface Software in the Internet Based on Client/Server Model
Internet网上一种基于客户/服务器模型的UNIX/DOS用户查询窗口收藏指正
3.This paper studies existing passive Client Puzzle Protocol(CPP) in defending against Resource-Depletion Dos Attack,presents a framework of http classification service in application layer based on active CPP Protocol(CPPWQ) combining the idea of classification service.
文章在研究现有的被动式Client Puzzle协议(CPP)对防御资源耗尽型DoS攻击的基础上,结合分类服务的基本思想,在应用层提出了一个基于主动式CPP协议的HTTP请求分类服务系统模型(CPPWQ)。收藏指正
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